Basic
Combo Attack
Combo 5
Required Level: Lv 0SP: 0
Requires: N/A
Input: Z Z Z Z Z
Info: A 6 hit combo involving basic slices.
4th Combo
Required Level: Lv 19SP: 2
Requires: N/A
Input: Z Z Z Z
Info: A four hit combo attack using kicks and slices.
Utilizing Combo
Air Combo Lv1
Required Level: Lv 0SP: 0
Requires: N/A
Input: During Combo, ↑Z Z
Info: A combo application that throws enemies into the air and then strikes them down.
Forward Combo
Required Level: Lv 5SP: 1
Requires: N/A
Input: During Combo, ↑Z Z
Info: An attack that allows you to swing your blade while doing a combo, letting you hit 4 more times.
Air Double Combo
Required Level: Lv 14SP: 1
Requires: Forward Combo
Input: During Combo, ↑Z Z Z Z
Info: An attack that allows you to throw the enemy into the air and attack with mutiple strikes.
Air Combo Lv 2
Required Level: Lv 34SP: 2
Requires: Air Double Combo
Input: During Combo, ↑Z
Info: An attack that tosses the enemy into the air and hits them twice and throwing them away.
Critical
Critical Attack Lv1
Required Level: Lv 0SP: 0
Requires: N/A
Input: During Combo, → → or ← ←
Info: A skill that allows you to hit 2 more times while doing a combo to do additional damage.
Critical Attack Lv 2
Required Level: Lv 23SP: 2
Requires: N/A
Input: During Combo, → → or ← ←
Info: A skill that strikes with the butt of the blade, lifting enemies high.
Double Attack
Double Attack Lv 1
Required Level: Lv 0SP: 0
Requires: N/A
Input: After Combo, → → or ← ←
Info: A skill that can cause additional damage by continuously hitting 2 more times after doing a combo.
Double Attack Lv 2
Required Level: Lv 22SP: 2
Requires: N/A
Input: After Combo, → → or ← ←
Info: A skill that does 2 continuous hits, used to do additional harmful damage when doing a combo.
Special Skill
Dash Thrust
Required Level: Lv 7SP: 1
Requires: N/A
Input: Z, →
Info: A simple technique that strikes forward with the blade.
Windmill Slash
Required Level: Lv 31SP: 2
Requires: N/A
Input: Z →
Info: A special attack that leaps forward to perform a slice at great lengths.
Dash
Dash
Required Level: Lv 0SP: 0
Requires: N/A
Input: → → or ← ←
Info: A skill that allows you to move quickly
Jump Dash
Required Level: Lv 43SP: 2
Requires: Dash
Input: → → → or ← ← ←
Info: A skill that allows you to slide a short distance after dashing. Gives you an extra boost while dashing.
Dash Attack
Dash Attack Lv 1
Required Level: Lv 0SP: 0
Requires: N/A
Input: → → Z, Z
Info: A basic dash skill that attacks the enemy twice in one hit.
Dash Attack Lv 2
Required Level: Lv 13SP: 1
Requires: N/A
Input: → → Z, Z
Info: A leveled up dash attack that strikes forward and upward.
Dash Attack Lv 3
Required Level: Lv 53SP: 2
Requires: Dash Attack Lv 2
Input: → → Z, Z
Info: An enhanced dash that strikes downward, upward, and downward again.
Jump Attack
Jump Attack
Required Level: Lv 0SP: 0
Requires: N/A
Input: After Jump, Z
Info: A basic jump attack that strikes down on the enemy while jumping.
Jump Double Attack
Required Level: Lv 47SP: 2
Requires: N/A
Input: After Jump, Z
Info: An attack that allows you to swing your sword down twice after you jump.
Special Skill
Evasive Slice
Required Level: Lv 47SP: 1
Requires: N/A
Input: Z ←
Info: A special ability that rolls backward to counterstrike with a slice.
Special Skill
Provocation
Required Level: Lv 47SP: 1
Requires: N/A
Input: D or V
Info: Performs a unique taunt (waving off the enemy) that decreases the defensive power of the target by 2x while increasing their attack power by 2x. It lasts for 10 seconds with a cooldown of 20.
Note: The description in-game is misleading; It says that Provocation, ironically, does not increase their offensive abilities.
Special Skills
1st Bar
Mega Slash Lv 1
Required Level: 0SP: 0
Requires: N/A
Input: Press Z to charge one MP slot and release.
Info: A basic that strikes down after three thrusts with long delay.
Mega Slash Lv 2
Required Level: 9SP: 1
Requires: N/A
Input: Press Z to charge one MP slot and release.
Info: A three hit combo attack that throws the enemy into the air after hitting the enemy twice.
Mega Slash Lv 3
Required Level: 27SP: 2
Requires: Mega Slash Lv 2
Input: Press Z to charge one MP slot and release.
Info: A three hit combo attack that leaps upward while slamming down with the blade.
Circle Blade
Required Level: 11SP: 0
Requires: Bought in Cash Shop for 500 Cash
Input: Press Z to charge one MP slot and release.
Info: Hit a target with a sword and send the target into the air. Additional attack is possible while the target is in the air.
Winding Flash Lv 1
Required Level: 16SP: 1
Requires: Skill Key in Cash Shop for 3000 Cash
Input: Press Z to charge one MP slot and release.
Info: A special attack that performs four consecutive combos, the last knocking the target into the air.
Winding Flash Lv 2
Required Level: 36SP: 2
Requires: Winding Flash Lv 1
Input: Press Z to charge one MP slot and release.
Info: Performs five hits instead of four.
Cruel Cleave Lv 1 (Rough Divide)
Required Level: 6SP: 1
Requires: Skill Key in Cash Shop for 3000 Cash
Input: Press Z to charge one MP slot and release.
Info: A power type special attack that allows you to gather your strength and strike the ground causing damage with its shockwave.
Cruel Cleave Lv 2
Required Level: 19SP: 2
Requires: Cruel Cleave Lv 1
Input: Press Z to charge one MP slot and release.
Info: A power type special attack that allows you to quickly spin your sword around to do multiple attacks and then strike the ground causing damage with its shockwave.
2nd Bar
Sword Fire Lv 1 (Sonic Wave)
Required Level: 0SP: 0
Requires: N/A
Input: Press Z to charge two MP slots and release.
Info: A basic power type special attack that throws powerful waves from the sword to the enemies in front of you.
Sword Fire Lv 2
Required Level: 15SP: 2
Requires: N/A
Input: Press Z to charge two MP slots and release.
Info: A special attack that spreads 2 powerful flames flowing from your sword towards your enemies.
Sword Fire Lv 3
Required Level: 30SP: 3
Requires: Sword Fire Lv 2
Input: Press Z to charge two MP slots and release.
Info: A special attack that strikes down on an enemy with powerful flames after dashing.
Magnum Break
Required Level: 11SP: 0
Requires: Bought in Cash Shop for 600 Cash
Input: Press Z to charge two MP slots and release.
Info: Stab a target multiple times and shoot a strong spinning blow to inflict fatal damage.
Cross Slash Lv 1
Required Level: 18SP: 1
Requires: Skill Key in Cash Shop for 3000 Cash
Input: Press Z to charge two MP slots and release.
Info: A special attack where you slice the blade to create a shockwave.
Note: This ability in Season 2 was once known as "Vertical Slash" that was a 3rd Grade Skill and not a 2nd.
Cross Slash Lv 2
Required Level: 38SP: 2
Requires: Cross Slash Lv 1
Input: Press Z to charge two MP slots and release.
Info: Performs two consecutive shockwaves.
Round Stream Lv 1
Required Level: 8SP: 1
Requires: Skill Key in Cash Shop for 3000 Cash
Input: Press Z to charge two MP slots and release.
Info: A special attack that allows you to drag your sword on the ground to create sparks before charging into your enemy.
Round Stream Lv 2
Required Level: 28SP: 2
Requires: Round Stream Lv 1
Input: Press Z to charge two MP slots and release.
Info: A special combination attack where you drag your sword on the ground, rush in and use the momentum of the sword to toss the enemy into the air and quickly bring them back down.
3rd Bar
Critical X Lv 1
Required Level: 0SP: 0
Requires: N/A
Input: Press Z to charge all 3 MP slots and release.
Info: A basic special attack that allows you to attack while jumping and then use your sword to strike down multiple times. It has a wide range.
Critical X Lv 2
Required Level: 21SP: 1
Requires: N/A
Input: Press Z to charge all 3 MP slots and release.
Info: A special ranged attack that allows you to attack with jumping and ends with rushing at full force to cause high damage.
Critical X Lv 3
Required Level: 39SP: 2
Requires: Critical X Lv 2
Input: Press Z to charge all 3 MP slots and release.
Info: An attack that allows for quick slashes while jumping and gives off powerful sword waves.
Storm Blade
Required Level: 11SP: 0
Requires: Bought in Cash Shop for 300 Cash
Input: Press Z to charge all 3 MP slots and release.
Info: Rapidly spin and attack a target, and then hits the ground with high impact.
Magnum Break Lv 1
Required Level: 20SP: 1
Requires: Skill Key in Cash Shop for 3000 Cash
Input: Press Z to charge all 3 MP slots and release.
Info: A powerful attack that performs two large flames strikes.
Note: Not to be confused with the Magnum Break Cash Skill.
Note: For some reason, Elesis says "Vertical Slash" instead of "Magnum Break". Of course, Magnum Break had replaced Vertical Slash, but was overlooked to be re-voiced.
Magnum Break Lv 2
Required Level: 20SP: 1
Requires: Skill Key in Cash Shop for 3000 Cash
Input: Press Z to charge all 3 MP slots and release.
Info: Attacks with three large flames.
Meteor Slash Lv 1
Required Level: 10SP: 1
Requires: Skill Key in Cash Shop for 3000 Cash
Input: Press Z to charge all 3 MP slots and release.
Info: A power type special attack sweeps up and brings down flames to the ground.
Meteor Slash Lv 2
Required Level: 30SP: 2
Requires: Meteor Slash Lv 1
Input: Press Z to charge all 3 MP slots and release.
Info: A special fatal attack that slashes a powerful wave of flames.
Magic Defense
Magic Defense
Required Level: 29SP: 1
Requires: N/A
Input: X
Info: A skill that blocks oncoming firebolts and arrows.
Defense
Firebolt Slash
Required Level: 11SP: 1
Requires: N/A
Input: Z or ↑ Z
Info: A combo's first attack or jump attack that slashes a firebolt and consumes it. Timing is important.
Extra Info: Although it says "Firebolt", it can block Arrows and Kunais.
Evasion
Roll Lv 1
Required Level: 17SP: 1
Requires: N/A
Input: During Combo, ↓
Info: A simplistic roll that slips behind the enemy.
Roll Lv 2
Required Level: 25SP: 2
Requires: Roll Lv 1
Input: During Combo, ↓
Info: Before performing the roll, an attack that launches the opponent is made.
Berserker
Super Berserker Lv 1
Required Level: 41SP: 1
Requires: N/A
Input: While being attacked by Arrows/Kunai, ← or →
Info: An advance berserker skill that allows you to go into super armor status for 3 seconds. During the three seconds, you will not be affected by basic enemy attacks. However, it has no effect when being grabbed or attacked from above.
Super Berserker Lv 2
Required Level: 45SP: 2
Requires: Super Berserker Lv 1
Input: While being attacked by Arrows/Kunai, ← or →
Info: An advance berserker skill that allows you to go into super armor status for 5 seconds.
Super Berserker Lv 3
Required Level: 49SP: 3
Requires: Super Berserker Lv 2
Input: While being attacked by Arrows/Kunai, ← or →
Info: An advance berserker skill that allows you to go into super armor status for 7 seconds.
Hyper Armor
Hyper Armor Lv 1
Required Level: 35SP: 1
Requires: N/A
Input: A
Info: Grants two second super armor. Has a one minute cooldown.
Extra Info: The ultimate defense skill; unlike regular Super Armor, characters won't be knocked down regardless of the attack performed (although this does not mean launcher type attacks won't throw him in the air) and immunity to halting status ailments (ie- Freezing, Petrification, Bind).
Hyper Armor Lv 2
Required Level: 55SP: 2
Requires: Hyper Armor Lv 1
Input: A
Info: Cut's the user's HP to enhance the time to 15 seconds. Has one minute cooldown.
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